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Moonkin Mana Regen in 3.2

Patch 3.2 has been fun so far.  Tuesday was not really fun across what seems to have been most servers — insane lag, UI/addon errors, boss glitches, etc.  Wednesday we don’t usually raid, so I didn’t even have a chance to get online, so yesterday was really the first chance I got to check out [...]


Patch 3.2.0 – Moonkins Rejoice!

Patch notes are always a fun read.  Reading them or at least knowing what to expect is often great, and can sometimes give you some sort of advantage over the people that haven’t read the patch notes.  As always, you can find the current PTR patch notes over at:
http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html
What’s Changing for Moonkins in Patch 3.2.0?
Let’s [...]


My Current Patch 3.1 Moonkin PvE Talent Spec

The page on the right-hand sidebar with what I believe to be the optimal Moonkin PvE talent build is a little inaccurate. Since 3.1, the major change to the build has been reallocating points to pick up Improved Faerie Fire.
There is no *NO* reason to avoid Improved Faerie Fire (iFF).
The main change that Patch [...]


Moonkin Mana Efficiency While Grinding

Ever since the patch with the new talents (forgot the patch number, probably like 3.0.1), I felt like my moonkin was ultra mana efficient. While in raids, I would look at other people’s mana pools, and see them almost OOM while I was still at around 75%. I hardly ever did dailies or [...]


Moonkin Spell Rotation for All Scenarios

So, Aju commented on this post earlier today:

Hey – I’m wondering if you would be willing to write a quick piece about your spell rotation.
I have Glyph of Moonfire and Starfire so my rotation is pretty much Moonfire => Insect Swarm => Starfire => Moonfire/Insect swarm to refresh timer.

Rule of exception – if OOC procs [...]

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