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World of Warcraft Archive for 'Moonkin DPS'


How to Open Fire on a Raid Boss & More

First and foremost, it looks like my blog transfer went off flawlessly (thanks HostGator), and I believe this blog is now loading much faster than before.  On a sadder note, I had some advertisers lined up for September, to the tune of $300/month, but they backed out last minute.  Oh well.  Last bit of update [...]


Patchwerk DPS

Pre-Ulduar, I used to love running Naxx 25, even after getting all the loot from there that I needed.  Most people used to compare their Patchwerk DPS with others to /increase epeen; I used to compare my Patchwerk DPS with my own, from previous encounters.  Obviously, my DPS used to increase weekly, and when I [...]


Patch 3.2 Moonkin Spell Rotation

The best part of 3.2 is the change to the moonkin spell rotation.  The benefits of the Eclipse changes in 3.2 are three-fold:

Increased Eclipse uptime = DPS increase
No more “accidentally” proc’ing the wrong Eclipse
No more debate as to Solar v. Lunar

What does the new Moonkin Spell Rotation look like?
Faerie Fire –> Insect Swarm –> Moonfire [...]


Patch 3.2 Moonkin PVE Build

Apparently Patch 3.2 is hitting live today, so I thought I’d update some of the info on this blog.  First off, the T9 2pc set bonus that is being introduced is going to make Improved Moonfire a much more appealing talent.  The changes to Owlkin Frenzy, in addition to the fact that most moonkins don’t [...]


Owlkin Frenzy – Raid Viable?

Awhile ago, I received a reader question asking my thoughts on specc’ing out of mana regen talents for a 25 man raid build.  At the time, I concluded: No, since there are no really other appealing talents out there, I have no reason to drop my 2/3 Intensity for something else.
Last night I went ahead [...]

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