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The Professional Ulduar Moonkin – Tips and Observations. Part two: The Antechamber of Ulduar

Quick something about me: Accident, Balance Druid on Azuremyst EU. Raiding is what I do, altough I enjoy causal PvPing in between. Not been playing the druid class for very long – in fact I only rerolled this fellow during early 2009 – but I’ve been playing World of Warcraft since the european release. Hopefully I can enhance your evening a little with my views on the ins and outs of moonkins and their likes!’

Right on. There has been a huge gap since my last post. There have been a couple of reasons, but I’m going to go with the most obvious one: I’m lazy. There, I said it.

Anyway, I figured I’d keep my promise and continue the series, taking a closer look at the Ulduar bosses. So – as previously announced – I present to you part 2: The Antechamber of Ulduar.

The Assembly of Iron

  • Go nuts with cooldowns on Steelbreaker. They’ll be up again. Try to pull starfall off when standing in a rune of power. If you’re lucky, you can even manage to put your treants in one, for that extra push.
  • Speccing into Nature’s Reach can help, for one reason: The range of Stormcaller’s Overload is 30 yards. Same as your main nukes. Now, if you extend that by a little, you can safely nuke away without worry. Moving is just a minor disturbance – obviously – but personally I’m already specced into NR anyway.
  • Catform and Dash out of the Runes of Death.
  • If you’re specced into IFF, put one on all of the mobs at the start, or at least on Stormcaller. It helps with the interrupts. You wouldn’t want a 3% miss on the Whirl messing you up, aight.
  • If you’re doing Runemaster last, getting the hurricane glyph (adds a slowing effect) can help if you’re having problems with the adds. Starfall here.

Kologarn

  • Very little to say here. Pop Starfall when the rubble is up (Really?). If you’d like, you could dash from the beams, but it’s really a non-issue after the nerfs.
  • Remember to reapply IFF everytime the arm respawns. If you’re on the arm, throw some dots on the torso if/when you’re forced to move. After getting my hands on the four-piece setbonus last week, I’ve come to the conclusion that rolling multiple Insect Swarms is golden. Well, at least when they’ve fixed it. It will be golden.

Auriaya

  • Starfall at the defender (Again?).
  • Cough. Help me out here. This is one of the easiest fights in Ulduar. Nuke away.

Short and sweet. Too short, but ye.

Seeing as time is running out, you’ll hopefully see the next – and final – part soon enough.

Until then, please provide the same tips and additions as earlier!

Cheers!

Accident.


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3 Comments

  1. mastarwe
    May 27th, 2009

    | 1:48 pm

    hehe, no tips on algalon ;( just kidding! thank you for those tips, they will be useful.

  2. Xiera
    May 27th, 2009

    | 2:38 pm

    The only thing I really have to add to that is for Auriaya, popping Starfall during swarm gets those adds down easily.

    With 4T8 (congrats!), it seems focus casting is going to be increasingly popular, especially for those using a solar rotation. This will introduce a new aspect to playing our class that should keep it challenging (now we have to track DoTs on *two* targets). Maybe SaA will be able to update to include your focus target’s DoTs — would be nice.

  3. mastarwe
    June 6th, 2009

    | 2:22 pm

    Any chance that this serie can be continued, even now when macbook has come back home? I’d love to get tips on the bosses that come later.



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